You take a factory making tractors and set it up to make tanks. New to the game and all the in-game help is borked. Same for shipyards. This command removes restrictions on general trait assignment. The minimum possible base growth per day is thus about 0.05% (near the starting cap of 50%), and the maximum 1% (100% cap & 10% current efficiency). Instead, every dockyard produces a flat 2.5[3] per day, plus any output boost. I'm trying to build some and also using focuses to add a few but is there any other way? Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Thanks for the help. All rights reserved. They will always produce the maximum amount of fuel and rubber, depending on technology, same applies for fuel silos) Tungsten is a rare hard metal mainly used for anti-tank munitions, but also machine tools and specialized parts. If the instant construction cheat is deactivated (default), executing this command will enable it. Instead, it seems that civilian factories that until the declaration of war were making consumer goods can turn on a dime and make concrete and machine tools to build new factories, but if you want to convert them to military goods, it's best to wait until the country is "full", since it's almost as expensive as building from scratch. Most countries need to trade resources for building weapons, tanks, equipment, planes and ships. However, the player gets to keep a% of efficiency based on the change type. that is most likely because there are 0 free civil factories. HOI4 Commands List | HOI4 Cheats Production efficiency is tracked separately for each factory. The equipment type a nation is willing to license out is dependent on their relations and how advanced the technology is. For focus complete_effects you should look here: https://hoi4.paradoxwikis.com/Commands But lets say if you want to add 15 factories to state nr 100 100 = { add_extra_state_shared_building_slots = 15 add_building_construction = { type = industrial_complex level = 15 instant_build = yes } } [deleted] 4 yr. ago it doesnt matter if you have 1 line and add factories to it. I think the payoff for IC in HoI3 was 4 years? and our By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Level 5 infrastructure, if you can. A value that's larger than 1 will be the same as 1 factory, but it can fall between 0 and 1. general_production Adds the specified amount of civilian factories to the controller. HOI4 civilian factory construction cost is 10800 whereas military factories are 7200. Conversion - old data, so caution - needs half as much IC to change to MF as building a new one from scratch. ws [amount] This command will add war support (max. Some countries like German Reich and Italy have infrastructure upgrade focus trees. how to increase civilian factories? : r/MillenniumDawn Civilian factories are also used to trade for resources with other countries. Infrastructure vs Civilian factories :: Hearts of Iron IV General JavaScript is disabled. The second factory receives -10% penalty because it both misses two units of steel and the second unit of aluminum. try to get the civ focuses quickly. You are correct that it is a no brainer to build a factory instead of converting one. This achievement is easy. In my first campaign I had so many slots to build factories in that I never ended up building any infrastructure. If the province have decent amount of resources, you can build infrastructure first to get both benefits. as you build more and more (using civ from trade), you will gradually develop your own industry rather than relying on trade. Producing licensed equipment will not be quite as efficient as producing the player's own designs. How to add civilian factories to specific states via National Focus If you have 33 CivFacts, then the first 15 will contribute to the 1st project, the next 15 will contribute to the 2nd project, and the last 3 will contribute to the 3rd project by only at 1/5 speed (3/15=1/5). For France that's 36 or 37 depending on your strategy. Same for shipyards. Your email address will not be published. I have looking for a console command to add factories but I couldnt find it. In the construction screen you select the icon for civilian or military factories then click on the map to build them in an area. Didn't see anything about this in the DD or forum, if it has been posted sorry. allowtraits. Buildings are also really important. Once the first project is completed, those Factories "trickle down" through the list, so that the topmost 2 gets 15 each and the last gets the remainder. Privacy Policy. Each tech provides a production efficiency retention bonus, which serves to limit the production efficiency loss when switching production lines. It's a mid to late game priorty for me. A wise precaution is to move your high priority and high efficiency production lines up in the list. Someone posted test results on this and showed it's not useful expect where you need higher infrastructure to supply troops. Adds the specified amount of military factories to the controller. Privacy Policy. An additional 10%[23] penalty to factory output is incurred for a license obtained from outside your faction. Per page: 15 30 50. So, I decided to make a video to prove my point and win an argu. Espaol - Latinoamrica (Spanish - Latin America). That is the only viable way. Generally not worth it. The USA can get away with building barely any civs (some build none at all). How to add civilian factories to specific states via National Focus 3 4 comments Best Add a Comment Thinking_waffle 6 yr. ago First do you know the number of the state in question? Do they also build mil bases/? Originally posted by Werewolf: Install a mod called Easy Cheats and go to the cheat menu and it should be somewhere there. You might think you dont need too many civ factories. Infrastructure also references Civilian Economy -25.00. If it is already enabled, executing this command will disable it. This in-depth series is a close look at the various game mechanics within Hearts of Iron 4.Appendices Playlist: https://www.youtube.com/playlist?list=PLGB6Rk. r/hoi4 on Reddit: Is there a cheat to add to factories? Reddit and its partners use cookies and similar technologies to provide you with a better experience. Should you build infrastructure first? I intend to use it for AI nations. Baldurs Gate 3 Real Time Combat Will Never Happen. Rubber is important for the construction of most vehicles. In usual production tab you can assign military factories to produce certain stuff. Germany, for example, may not be willing to license out their latest tank or fighter designs, but would be happy to provide Panzer IIs to friendly or neutral nations. Yikes! Johan (or daniel) actually showed it at some point in World War Wednesday aswell. Thread starter Simon_9732495; Start date Dec 19, 2020; . All rights reserved. Infrastructure is what lets you move supplies around, so having it is good. You didn't say what country you were playing so that would make a big difference. Each level of infrastructure gives a resource increase of +20%[18] to the total of all extracted resources (except those resources produced by a synthetic refinery or resources acquired via trade) in a state. The total amount of resources can also be increased by building infrastructure. this is very confusing, giving me a headache lol. The No Step Back DLC introduced the railway gun which has a line limit of 5[8] military factories and the floating harbor which has a line limit of 5[9] dockyards. For research just focus . See below. Build a supply hub (or port) in a resource-producing state and connect it to the capital. Valve Corporation. In-Game Equivalent. By continuing to use this website you are giving consent to cookies being used. If you can, consider getting it all to level 10 during the midgame, because that unlocks extra building slots. All rights reserved. Equipment tables for air wings can be found at Aircraft. There is a command, called instant_construction, which will enable all building to be built instantly, without the need to account for consumer goods and building speed laws. Interactive corporate website. They will take some time to build and require more free civilian factories to construct thigns faster. allowtraits. Resources can also be viewed on the wiki at List of countries and at List of states. think I figured it out but how do I increase max amount of factories I can build? I tend to build CF in high infra states and MF in low inf states due to the former being more expensive to build thus using the inf build bonus more effectively. When you build stuff, that's done by Civilian Factories, and up to 15 Civilian Factories can work on a project at once. As of WWW10, it costs 3600 IC to make a new factory and 3000 IC to convert a factory. Instead, it seems that civilian factories that until the declaration of war were making consumer goods can turn on a dime and make concrete and machine tools to build new factories, but if you want to convert them to military goods, it's best to wait until the country is "full", since it's almost as expensive as building from scratch. Although all progress (and so time) on an incomplete ship is lost if the line changes to another ship, the dockyard will function at 100% efficiency as it starts work on a selected alternative ship design. Required fields are marked *, I will be waiting for you in our discord channel. OttemanEmperor 2 yr. ago. Privacy Policy. Because higher the infrastructure, the faster the construction ends. Arsenal of Democracy achievement in Hearts of Iron IV (Windows) A 10 infrastructure state builds things twice as fast as a 0 infrastructure state. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. However, in order to mobilize your tanks, navy and airplanes in war, you will have to buy lots of oil. If by military bases you mean military factories, then yes. There are five (5) levels of excavation technology; researching all of them will give a +50% bonus to the extracted resources total. This page was last edited on 14 April 2023, at 16:57. Instead, factories produce individual tanks, airplanes, and so forth. Jump to navigation Jump to search. Visit our. Is there a general minimum level of infrastructure you should build in a province? forum:1567238. To convert a factory simply click on the corresponding state, and hover over the factory that shall be converted. How do you add civilian / military factories via focus? Your email address will not be published. I meant more on the lines of a console command, not an outdated mod. If so how many of them? Then I build military factories and trade resources if necessary. Valve Corporation. The Math of HOI4 - (1) Civilian Factories | Paradox Interactive Forums Builiding civilian factories is done just by clicking on map. Production refers to the manufacturing of equipment such as tanks, guns, planes and ships used by the military to conduct a country's war. Infrastructure is just a bonus at that point. Install a mod called Easy Cheats and go to the cheat menu and it should be somewhere there, Im not sure but if you look up hoi4 console commands on wiki you could see, I wionder if there is a way to see it with the debugger by watching the game run when a nation gets offmap factories. Console commands - Hearts of Iron 4 Wiki This equipment is then sent to fill out the country's land divisions and air wings. It also gives a slight boost to construction speed. For each of the remaining factories the penalty increases by -10% because they need two additional steel, the last one getting a -100% penalty. BON: Efficiency retention bonus obtained through Dispersed Industry I to V or Flexible Line. Doesn't it seem a bit backwards though? Each level of excavation technology gives a resource gain efficiency increase of +10% to the total of all extracted resources (extracted resources are those that come from the ground via drilling or mining or that are produced via a synthetic refinery; it does not include resources from trade). Questions, Paradox Posts: 6. debug as a console command will turn on debug mode which can provide information about certain database entries, such as focuses, national spirits (and other ideas such as laws or designers), or technologies when hovering over them, as well as obtaining information when hovering over a province of Scan this QR code to download the app now. With the introduction of No Step Back, a +20%[17] modifier is applied to resource extraction in a state if there is a supply hub in it connected to the capital via sea or railroad. Because higher the infrastructure, the faster the construction ends. 209 = { add_building_construction = { type = bunker province = 11392 level = 5 } } State Types. Civilian factory - Hearts of Iron 4 Wiki Trying to build civilian factories and only 1 builds at a time and it takes a very long time to build. This represents a shortfall of at most 166.6 factory-days of output relative to a factory running at cap for the same period. The higher the efficiency, the faster the production line produces equipment, up to a maximum value. Nations may pay for production licenses from nations that already have researched a technology. How many civilian factories should you build hoi4. The main output modifiers for military factories and naval dockyards are concentrated or dispersed industry technology, while civilian factories are mainly affected by construction industry technology and the economy law. military_production = 0.5: Flat. Converting civilian factories to military factorys | Paradox Espaol - Latinoamrica (Spanish - Latin America). This is your new production efficiency. add_building_construction = { type = industrial_complex level = 2 instant_build = yes } A snippet from the Soviet focus, "Improving the Stalin Line". Lacking sufficient resources will apply an increasing efficiency penalty up to -100% to the lowest priority production lines. All trademarks are property of their respective owners in the US and other countries. I'm starting with Russia in 2000 who have very low number of civs. Its gone up due to trade but it goes up and down. There are three types of factories: Civilian factories: Used for construction (including repair), trade, consumer goods, and Intelligence agencies and their upgrades. It is possible to express these three steps into one formula that will compute the new production efficiency: With this formula we can see that bonus (BON) is more effective with lower retention (RET). Does anyone know how to increase the number of civilian factories ? However, there are many other important buildings needed to be build. Civilian factories important not only for building but also trading. It is mainly developed by a small group of modders, but everybody is welcome to contribute to the project as long as they are sticking to the principle of quality. The new Production Efficiency can be calculated in three steps. Each nation can use a percentage of the resources on its territory for military production. Also in the industrial research tab you can research construction that speeds up the time it takes to build factories. Spam civilian factories then convert them to 301 military factories. Hearts of Iron IV > General Discussions > Topic Details. Date Posted: Jul 6, 2021 @ 1:58pm. Whilst in HoI4 you start with a much smaller number of factories and have to build more factories to expand your industrial capacity. Thanks for the help everyone! Just started, how do I build factories faster? All of these can potentially be increased by industry technology, research, and national focuses. Military factories: Produces infantry equipment, transport, artillery, armor, and aircraft. Producing non-licensed equipment results in a 50%[26] penalty to production output. I believe there's a button in the construction screen, or the province screen, IIRC. Yes of course, you must build civilian factories no matter which country you play. Add me on steam, stream the game and I can probably tell you what's wrong. The base production efficiency growth per day is: (All quantities can be expressed in terms of percent or as a fraction, as long as they are expressed in the same terms everywhere.). In the factory construction screen at the bottom you can see the conversion button. #3. They also do repairs if they need to, and work on converting military factories into civilian ones and vice versa Military factories produce everything under the Equipment screen, so all your infantry equipment, tanks, planes, and trucks. Building modding - Hearts of Iron 4 Wiki Really helpful! Different kinds of equipment require different resources to produce. Note that a base production efficiency (default 10%) superior to this result will supersede it. I do, however, know that it takes some time to do so. there is another menu for the civilian factories, which are used to build structures. To tell you the truth, I'am still looking for the break even point between Infraestructure x CF, regarding speed construction. i useually do infa in the midgame as well to boost resources and supply. 10% retention incurs a 90% loss, so a 10% bonus would reduce the loss by 10% of 90% or 9%. Hoi IV - Offmap factory cheat? :: Hearts of Iron IV General Discussions A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. The thread on Civilian Factories (CIVs) is the first in a series, more threads will follow. Valve Corporation. Once focus tree upgrades your infrastructure in certain provinces, then you can build on those lands. The Math of HOI4 - (1) Civilian Factories. general_production = 0.5: Flat. Because no major country can sustain oil output during war except USA. Since civilian factories are more costly, you should build them to your provinces with highest infrastructure. hoi4 how to use civilian factories :: Hearts of Iron IV General Discussions If you can, consider getting it all to level 10 during the midgame, because that unlocks the decision "Region Wide Industrial Integration," which, for 50 PP, gives you one extra building slot in a state with lvl 10 infrastructure. Most states have this bonus at game start. Adding one or more new factories to an existing production line reduces production efficiency of the added factories. Offmap factories : r/hoi4modding - Reddit Production of military and naval factories/dockyards are organized into production lines, each of which produces a single type of equipment at a time. There are several ways to acquire more resources: This spreadsheet contains resources by country and by state, with tabs set up by version of the game. Chromium is a metal used for the construction of advanced engines. while it does increase build speed, most times getting the civs up as fast as possible is your best bet as every completed factory will speed up the whole process. So, building civilian factories at the start of your game is mandatory for creating a strong nation. It is important to know that the factories already in the line do not lose efficiency - what they are making has not changed. Because they might be hard to defend and you dont want to lose large part of your industry during war. Steel is the primary metal for most types of military machinery, whether it be tanks or ships. Use the mod "Easy Buff." One of the cheats is to add buildings.
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